Media Kit » Try RailPrime™ Today! »
Progressive Railroading
Newsletter Sign Up
Stay updated on news, articles and information for the rail industry

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

View Current Digital Issue »


Rail News Home Rail Industry Trends


Rail News: Rail Industry Trends

Virtual-reality training programs help UP tap into video-game generation


Union Pacific Railroad is scoring success in recruiting young workers accustomed to video games by using virtual-realty technology in training programs.

During the past few years, UP has developed computer software designed to teach new employees how to maneuver locomotives in rail yards, operate switches and sort rail cars. The Class I now uses the virtual-reality programs at 45 training locations.

"Video gamers, like those who play Xbox 360™ or PlayStation® 3, feel right at home using Union Pacific's latest training technology," said Scott Hinckley, UP’s general director of safety and security in a prepared statement. "This is a natural training medium for employees who grew up in the video gaming environment.”

UP’s information technologies department worked with P.I. Engineering to develop the virtual-reality training software. The first rail operations simulation program re-created UP’s Cheyenne Yard. UP and P.I. Engineering since have developed two additional simulator programs that incorporate a hump yard and remote-control locomotive training.

Contact Progressive Railroading editorial staff.

More News from 1/30/2009